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This is the original photo with the sand sculptors at work. If you click the thumbnail you can see a larger image. All of the details of buildings, grass and people need to be masked and then the mask/selection saved as an alpha channel in Photoshop. The resulting image with its alpha channel is then saved as a targa image. It can then be used in a 3 D program and applied as a texture to the face of a plane. The next pages will show the process in some detail. It will then, when viewed face first, cast shadows, reflect, in short, appear as a 3D image. But, if viewed from the side, its 'flatness' will be quite evident.
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